Refer to your 3D modeling software documentation for information about exporting 3D files. Unity can import and use both types of files, and each come with their own advantages and disadvantages. skp files, which both by SketchUp and Unity can read. Proprietary files are generally not directly editable by other software without first being converted and imported. You can only edit proprietary files in the software that created them. blend file formats from 3D Studio Max or Blender, for example.
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